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Ultimate Status Bar - Version 2.1

3/21/2017

 
The Ultimate Status Bar update has finally arrived! After months in the making, we are excited to finally release version 2.1. In the past, we have always been a little tentative to promote the Ultimate Status Bar, feeling that it hadn't lived up to it's full potential of simplicity and content. With this new update, though, we truly feel that this asset is living up to the "Ultimate" name!
​A few notable changes with this update are the simplified script structure, the massive amount of new and useful textures, as well as new easy ways to spice up a status. 
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In summary, this Ultimate Status Bar update is a drastic improvement in comparison to previous versions. We hope that you'll find this update to be incredibly helpful in your future projects.
​If you are currently using a previous version of the Ultimate Status Bar in your project, please click HERE before updating for some helpful information.
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Ultimate Status Bar Revamp

2/11/2017

 
We have some exciting news regarding one of our primary assets: the Ultimate Status Bar. For months now, we've been going through the process of updating our main UI assets. As you may be aware of, the Ultimate Joystick and the Ultimate Button have already been overhauled to be even more complete and easy to use. Now we are happy to announce that the Ultimate Status Bar update will soon be available. 
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First and foremost, we've made major changes to the composition of the Ultimate Status Bar for a more straight-forward understanding of this asset. No longer will it be sectioned into various components of Status Bars and Controller, but instead will be simplified into one element. You'll notice that the updated Ultimate Status Bar's custom inspector contains all of the information you'll need in one component to edit any and all Status Bars that are part of it's base.
In addition, we're adding many more textures to the Ultimate Status Bar. Our intention has always been to make this an all-encompassing Status Bar solution for any project, and with even more textures available to you, we feel that we can truly accomplish this. We're multiplying the textures five times over to start with, with many more planned for future updates. 
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In summary, there is so much going into this revamp that we could have you reading a novel of an update log, but for now we'll just say that it's big; really big! We know for a fact that this update will bring the Ultimate Status Bar to a higher standard of ease of use and plentiful features.
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Ultimate Joystick - Version 2.1

9/22/2016

 
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In line with our goal to achieve the most practical mobile joystick input, Ultimate Joystick is moving ever forward in both performance and design.

Our latest update, version 2.1, has brought some improvements and new features. ​

Some of the new features include:​

  • A new example scene
  • An updated third-person example
  • Four new Ultimate Joystick textures
  • Improved functionality for tension accent display
  • Four new functions to increase the efficiency of referencing the Ultimate Joystick
Please note that if you are well along on your current project and are satisfied with the joystick's functionality, a better option may be to update at a later time. As a result of some minor script and sprite changes, an immediate update to Ultimate Joystick version 2.1 may result in conflictions. Of course, if any issues result from an Ultimate Joystick update, feel free to contact us and we will do all that we can to assist in resolving them.

It is our hope that these new updates to the Ultimate Joystick will result in a smoother integration and a wider range of versatility in your projects. If you've appreciated this ease of use and customization of the Ultimate Joystick, why not leave us a review on the Asset Store? We always appreciate the positive feedback!
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Ultimate Joystick Integration

6/5/2016

 
In this new video, you can follow along step-by-step as we implement the Ultimate Joystick into Unity's® 2D UFO Tutorial. When you step back and realize how quickly and easily the joystick can replace Unity's input, it's pretty amazing! Hope you guys enjoy this new video.
This certainly isn't the last Ultimate joystick implementation video that we'll be making. In our next tutorials, we hope to record commentary with it, similar to the Simple Joystick - Easy Implementation. That was our intention even with this Ultimate Joystick video, but we had a little hiccup with our recording setup. Provided that we can get that resolved, we'll have more videos for you in the near future.

- R -

Version 2.0 is Officialy Released

5/28/2016

 
The 2.0 Versions of the Ultimate Joystick and Ultimate Status Bar are officially available for download. Click these buttons to check 'em out:
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Ultimate Joystick
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Ultimate Status Bar
A couple notable changes for these two packages are that they no longer support the "Scale with Screen Size" canvas option, as well as a slimming down to only containing C# scripts (rather than both Javascript and C#). Our plan is to release a video on our YouTube Channel that explains the reasons for these updates, so feel free to subscribe to keep up to date.

Ultimate Button is next up (and last) on the list for this 2.0 update.  It's currently in the revision process, and will be available soon. As you can see in the screenshot below, it's well on it's way. Unlike Ultimate Joystick's third-person controller featuring Ethan, Ultimate Button is going to feature some of Unity's® 2D assets and our own custom monster truck example scripts. And in case you were wondering, yes; we are very serious developers...
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​Hehe.... Still makes me laugh.

​Until next time,

- R -

Ultimate UI - Verson 2.0

5/24/2016

 
A whole new ear of the Ultimate UI is at hand! With our switch-over to Tank & Healer Studio has come all new inspiration for even better Assets. First and foremost, we took a long hard look at the Ultimate UI packages. Starting with the Ultimate Joystick and the Ultimate Status Bar, we’ve updated and improved our way to Version 2.0. 
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These two packages have been thoroughly examined and revamped with the goal of providing the highest quality possible.

​One notable addition to this update is the In-Engine Documentation Windows that have been included. These windows will provide helpful guides in understanding and implementing the Ultimate UI, all easily accessible within the Unity Engine.
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These 2.0 updates will be available on the Asset Store within the next few days. We hope that these improvements will all the more prove that the Ultimate UI lives up to its name.
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Introducing Tank & Healer Studio

5/17/2016

 
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Well, the switch-over is official! We are Tank and Healer Studio. Formerly a three man team known as Crowe Gaming, now we are a husband and wife company focused on making the most ultimate assets! (See what I did there?) This website is dedicated to our asset packages that are available on the Unity® Asset Store. This “News” page will feature any updates and helpful information that you might like to be aware of.

Eventually our YouTube channel will contain all of our tutorials and help videos about our assets. So definitely subscribe to our channel for future videos.
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If you’re interested in some funny gaming videos, then by all means subscribe or stay subscribed to our Crowe Gaming YouTube. It may not be a business any longer, but it is still our guild of family and close friends that we regularly game with. As a guild we’ll be sharing some of our funny moments and best gameplay. 

In conclusion, thanks for checking out our new website and considering subscribing to our YouTube channel. We greatly appreciate the support. 

Until next time,

 - R -

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  • Home
  • Assets
    • Ultimate Joystick
    • Ultimate Button
    • Ultimate Touchpad
    • Ultimate Status Bar
    • Ultimate Radial Menu
    • Ultimate Mobile Quickbar
  • News
  • Contact Us